On this page
Physical keyboard inputs by build
On a narrow screen, scroll sideways to see every column.
| Build / action | Input | Scope |
|---|---|---|
| Browser: P1 movement | W A S D | Developer’s prototype instructions |
| Browser: P1 action group | I J K L | The page gives the group, not an action-by-action legend |
| Browser: P2 movement | Arrow keys | Developer’s prototype instructions |
| Browser: P2 action group | P [ ] - | Keep these separate from Steam P2 bindings |
| Browser: pause / remap | Esc | Pause menu includes remapping |
| Steam: reported movement | W A S D | Community keyboard report |
| Steam: reported action keys | J K L I | Reported L = Unique/EX and I = Super; confirm Attack and Special in Settings |
| Steam: reported menus | J confirm; K back | Community report; use the on-screen prompts |
A key such as physical J and the letter J used for “Jump” in a community move list are different things. Fighter guides on this site use full action names to avoid that collision.
Find and verify your assigned actions
Use the game’s Settings/control menu to inspect Steam bindings. In the browser prototype, enter the game and press Escape for the pause/remapping menu. Assign movement and the action buttons for the player you are configuring, then return to a local match.
Test movement, Attack, Special, Unique and Super one at a time. If a key produces a different action, correct the assignment before following a moveset. If keys work individually but fail when held together, see two players on one keyboard for simultaneous-input limitations.
Translate move notation into your own bindings
On a narrow screen, scroll sideways to see every column.
| Notation | Meaning |
|---|---|
| Attack / A | Your assigned basic attack action |
| Special / S | Your assigned special action |
| Unique / U | Your assigned unique action; fighter-dependent |
| Super | Your selected super, subject to its resource/state rules |
| Forward / → | Toward the opponent, relative to your facing |
| Up / ↑; Down / ↓ | Hold the direction with the named action |
| Any direction | Aim in one of the supported directions; not a new button |
| Air / grounded | The same input can produce different actions depending on your state |
Read the move-notation guide for simultaneous inputs and movement states. Controller buttons should be translated by their assigned action, rather than guessed from an Xbox or PlayStation letter.
Sources: [5]
Sources & version scope
This guide synthesizes the listed sources. Community transcriptions and opinions remain attributed; source checks are separate from hands-on game testing.
- Electoral Carnage by BombSequiturGames (itch.io)Source reviewed 2026-10-12.
- What buttons to pressSource reviewed 2026-10-12.
- how do i select ''ok'' on keybordSource reviewed 2026-10-12.
- How Do I Play Biden?Source reviewed 2026-10-12.
- Steam guide 3766854709Source reviewed 2026-10-12.
- Lincoln swears in! Patch 9.1.2025 (Steam announcement 2025-09-01)Source reviewed 2026-10-12.